The Corner of STUFFNESS.
Online for Offline, Used Game Issues, Rape Jokes and More—Why The XBox One is a Disaster

Before I start this, I’m gonna preface this in a likely futile attempt to ward off the inevitable hate from MS fanbrats with a hardon for the XBO.

I am genuinely disappointed in the XBO and in MS, and would have liked to have looked forwards to it because I’mma miss Halo (even if I suck at it).


That said, let’s get on to my opinion on why the XBO isn’t as wonderful as some would like you to believe.

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Feminism in video games

goneinafaeriesigh:

faisdm:

7nights:

image

This is the Sorceress from Vanillaware’s Dragon’s Crown. Lately, this character has been getting a lot of heat, becoming the new icon of sexism in video games. Are you offended by this character? Do you find it sexist? Well guess what, it’s not.

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Oh my god, this is so much bullshit I don’t know where to start…

Okay so there is nothing wrong with a character being sexualised or sexy as part of their character; Lust from Fullmetal Alchemist is a fantastic example, or say Tsunade from Naruto, or Powergirl from DC comics. All sexy, busty characters who are well liked by the female audience because being sexy is part of their personality. They are strong women who are good at what they do and enjoy using their good looks to get admiration and even to control others.

The thing is, they all have personalities and dress in at least vaguely appropriate clothing for what they do and stand and move and present themselves in a way that lets you take them seriously as people. I seriously doubt this Sorceress does since as far as I am aware, she is simply called ‘Sorceress’ and I see no discussion of any character or story surrounding her. She is not a person. She doesn’t have a personality for sexy to be simply one part of. Her entire character is presented as ‘sexy lady in a sexy pose’. Look at that outfit. Does that look like anything a person would wear to do a job? No. It looks like lingerie. Her entire outfit is designed not to protect her, not to keep her warm or cool, not to impress people with her rank in the world of sorcery; it is designed to show skin in provocative areas and look like it’s about to fall off. Her entire pose and outfit give the message: “My value is in my appearance and sexual availability more than my ability. When I got dressed this morning, I prioritised making men interested in having sex with me over dressing in a way that would help me cast spells, and now I’m choosing to stand in a way which showcases my sexual availability because that is a more important thing for me to present to people than my ability to cast spells or any other facet of my personality.”

Now the male warrior was brought up. Two words: FALSE EQUIVALENCE. The masculine traits of the male warrior are male power fantasy traits. Straight women are not generally interested in super-buff guys. Being super-buff is a male fantasy, something men aspire to because physical strength is something guys are told they should strive for. If the game was truly trying to present eye candy for a female audience to the same degree as a male one, the warrior would be as skimpily dressed as the ladies (which he is not, he is fully covered in practical looking if fantastical plate armour) and he would look like the sort of guys women actually find attractive, like, oh, I dunno, Orlando Bloom or Johnny Depp or Sephiroth; he would have a lithe body with some muscle but not too bulky, beautiful silky hair, a pretty mouth and big cute or smouldering eyes, you know, like all the guys in shoujo manga, or the guys the poster mentioned earlier that Tumblr ladies swoon over, oh and obviously he’d stand in a way that emphasised his sexiness and availability. His stance is ready for action and showing his strength and prowess, while even the female Barbarian is shown reclining in a sexy way, not ready to fight. He is not sexually objectified at all; his entire appearance presents “I am strong and capable and badass and you want to play as me and dream of being this buff and cool” compared to the Sorceress whose appearance presents: “I am attractive and posturing to show a desire to be fucked by you”. The Sorceress is not made for a female player to want to play because she is not presenting characteristics most women would or should aspire to (we don’t need to aspire to being able to show off our sexual availability since just by being female we have a 20% chance of being raped, and we actually spend a lot of our time working hard to show that we’re valuable for more than just procreation in the face of a patriarchy that pays us less for doing the same jobs as men and judges us based on appearance regardless of our field of work or our ability!) and she’s not relateable; she is made for a straight male player to ogle and jerk off to.

So in conclusion… YES IT IS. It’s sexist and demeaning. It reflects poorly on videogames, emphasising the idea that they are for a straight, single, male, heterosexual audience and marginalising all other groups, which makes it both harder for women to enjoy playing games, and especially to play and discuss them online without harassment, as well as making it harder to be a woman in the games industry or even the games journalism industry! It marginalises female players and also reinforces the idea that a woman’s value is primarily in her attractiveness and sexual availability and that this should be emphasised before her personality or capabilities, which encourages rape culture, the objectification of women in daily life and makes it harder for women to be taken seriously for their intelligence and effort. It is not okay and we are perfectly right to be offended by and to protest against it!

Been seeing this go around a lot with mixed opinions.  This is where my opinion on this is.  This person explains it much better than I am capable of.

aroihkin:

accobi:

beranyth:

prothy-the-prothean:

masterassassino:

doctorscottie:

ozolopolis:

xeruth:

pepsie:

theamericankid:

Gaming Logic

more you tilt your body your character will get away from danger

the louder you yell, the more critical hits you’ll land

when you stand up you can see everyone’s weakspots

when you tilt your head you’ll be able to see more of the area

When you lean forward, you get +30% concentration.

When you use controller 1, it means you’ll win

Throwing yourself bodily to the side helps you avoid obstacles in racing.

Threatening the playable character with physical injury will make platform puzzles easier.

All of these things. All of them.

aroihkin:

accobi:

beranyth:

prothy-the-prothean:

masterassassino:

doctorscottie:

ozolopolis:

xeruth:

pepsie:

theamericankid:

Gaming Logic

more you tilt your body your character will get away from danger

the louder you yell, the more critical hits you’ll land

when you stand up you can see everyone’s weakspots

when you tilt your head you’ll be able to see more of the area

When you lean forward, you get +30% concentration.

When you use controller 1, it means you’ll win

Throwing yourself bodily to the side helps you avoid obstacles in racing.

Threatening the playable character with physical injury will make platform puzzles easier.

All of these things. All of them.

So at the library where I’m interning they’re one of the awesome ones that rent games.

THEY HAVE ABYSS 3DS.

I nearly squee’d with happy when I saw that.

isacchili:

fuckyeahasscreed:

Kotaku:


For months, Ubisoft Paris and its neighbor, French bank BNP, have been firing Post-It Note video game characters bank and forth, a lone Space Invader on an Ubisoft employee’s window sparking a competition that quickly grew out of hand. Earlier this month we documented the battle here on Kotaku. The two sides’ creations were impressive, as was their dedication…
Standing a massive three stories tall, this paper pixel version of the assassin Ezio has given up his stealthy ways in order to deliver a message to the folks at BNP: You shall not win this battle. Lay down your Post-Its and go back to work.



dat ezio

isacchili:

fuckyeahasscreed:

Kotaku:

For months, Ubisoft Paris and its neighbor, French bank BNP, have been firing Post-It Note video game characters bank and forth, a lone Space Invader on an Ubisoft employee’s window sparking a competition that quickly grew out of hand. Earlier this month we documented the battle here on Kotaku. The two sides’ creations were impressive, as was their dedication…

Standing a massive three stories tall, this paper pixel version of the assassin Ezio has given up his stealthy ways in order to deliver a message to the folks at BNP: You shall not win this battle. Lay down your Post-Its and go back to work.

dat ezio

jakface:

I’ve seen my share of “fake geek girl” shaming, and just thought having a Fairy Gamer Momma to come to the rescue would be nice. I know they exist, I’ve met plenty who are amazing and could beat my ass at any version of Mario Kart. Give the Gamer Momma in your life a big hug! :D

temple-of-time:

People who say video game music can’t be good because it’s video game music.

insanelygaming:

It is an Inevitable Process
its-old-hat:

The Evolution Of The Nintendo Game Pad.

its-old-hat:

The Evolution Of The Nintendo Game Pad.

Gamers get hella uncomfortable over male sexuality too. Can you imagine a “good male character who just happens to be wearing sexually exploitative outfits because he’s ok with his masculinity?” Constantly has the camera pan lovingly over his asscrack and firm glutes, and big ole dangly ballsack that is totes sweaty from all this MMA and soldiering. Time to hit the showers, and do you, personally, think it’s ok to have a long slow pan up the dude’s package (indiscreetly hidden in a jock of course), to his chiseled physique and erect nipples (pierced). He’s not even a Bond-esque confident man, he’s basically a weird Bowie caricature that’s constantly having near-dickslips in every single cinematic as the completely nonsexualized female characters do their business of being gruff and shooting dudes and advancing the plot. Finally, at the end he falls in love (out of nowhere) and/or is killed by the big baddie.

a forum post I read recently, trying to give a solid example of what ‘male objectification in gaming ’ would actually look like if it was anything equivalent to current female objectification in gaming. (via nothingbutsurrender)

I think I reblogged this before, but I’m just gonna reblog it again. 

(via hobbitdragon)

I highly agree with all of this, though I will say that Metal Gear Solid does spend a lot of time on Snake’s firm ass. Though, that’s more of just a humorous side note than anything; the rest of this is spot on.

(via bossanovabyss)

aroihkin:

accobi:

beranyth:

prothy-the-prothean:

masterassassino:

doctorscottie:

ozolopolis:

xeruth:

pepsie:

theamericankid:

Gaming Logic

more you tilt your body your character will get away from danger

the louder you yell, the more critical hits you’ll land

when you stand up you can see everyone’s weakspots

when you tilt your head you’ll be able to see more of the area

When you lean forward, you get +30% concentration.

When you use controller 1, it means you’ll win

Throwing yourself bodily to the side helps you avoid obstacles in racing.

Threatening the playable character with physical injury will make platform puzzles easier.

All of these things. All of them.

aroihkin:

accobi:

beranyth:

prothy-the-prothean:

masterassassino:

doctorscottie:

ozolopolis:

xeruth:

pepsie:

theamericankid:

Gaming Logic

more you tilt your body your character will get away from danger

the louder you yell, the more critical hits you’ll land

when you stand up you can see everyone’s weakspots

when you tilt your head you’ll be able to see more of the area

When you lean forward, you get +30% concentration.

When you use controller 1, it means you’ll win

Throwing yourself bodily to the side helps you avoid obstacles in racing.

Threatening the playable character with physical injury will make platform puzzles easier.

All of these things. All of them.

distance-dimension:

bontanamobay:

xbren-bread:

So there’s this store in Australia that does “honest” reviews for their games. This is great.

Source.

“Bruuutal difficulty that doesn’t just refuse to hold your hand, it stabs your hand with a broken copy of Modern Warfare 3.”

Best.

JB HI-FI everyone.

mikeheartu:

What my local EB Games does when they receive a used game with no cover

Oh man, I WISH we could do that at my store, lol.  XD

mikeheartu:

What my local EB Games does when they receive a used game with no cover

Oh man, I WISH we could do that at my store, lol.  XD

eschergirls:

ohhoe submitted:


those boobs must be really heavy
http://www.dorkly.com/picture/38975/portal-2-comic-cover

Forget her boobs.  Look at the rest of her.


No, no, her spine isn’t broken.  Clearly there’s a pair of portals there somewhere that we just can’t see.

eschergirls:

those boobs must be really heavy

http://www.dorkly.com/picture/38975/portal-2-comic-cover

Forget her boobs.  Look at the rest of her.

No, no, her spine isn’t broken.  Clearly there’s a pair of portals there somewhere that we just can’t see.

odetosebastiana:

mygamingconfessions:

When I’m having a bad day, I remind myself of all the fun games that  will be released in the future. The thought of playing them cheers me up  again.

FUCK SCHOOL THIS IS WHAT I WAS TRAINED FOR

odetosebastiana:

mygamingconfessions:

When I’m having a bad day, I remind myself of all the fun games that will be released in the future. The thought of playing them cheers me up again.

FUCK SCHOOL THIS IS WHAT I WAS TRAINED FOR